Life in Prison Facility
Turrets, a chimney, and the rocket that needs a bible, a card, or a saucer on the roof.
The facility is the southeast mountain compound near a gun shop. Fan notes and older UFO-era clips agree on the same loop: a keycard front door with a button, a chimney you drop through from a UFO, laser turrets that shoot on sight, and Quad Launchers (the RPG / rocket) stored inside. This page is the how-to. Pair it with the map so you do not hunt the barn by mistake, and with hidden weapons for other rockets on the mountain. The mid-article clip is a real Quad Launcher raid on the same map family — not a fake ID.
You are almost always a criminal when you arrive. Inmates still inside should finish how to escape first. There is no code that opens the door. Swat does not skip the turrets. A private /cmd lobby can sandbox the room; public servers will still report a noclip through the roof. New accounts should still finish getting started before a southeast raid.
Two legal ways in
Front door. Bring a keycard — a guard drop, not a typed string. Open the police-style door, then hit the specific button players use to finish the lock. Older notes said you needed a friend holding a second item; later notes say one of the two items is enough for the door. Treat that as player-verified, not a dated studio essay. If the card is also your White Tree Taser ingredient, do not pray it away on the drive over.
Chimney. Sit the saucer from vehicles, climb above the left chimney, drop through the hole. This is the route in Quad Launcher clips when the door is camped. E and Q are still the UFO binds on controls. Do not mash punch on F while seated. The right chimney is a trap: you get stuck and have to reset. Do not guess which stack is which from a 2022 thumbnail filmed on place 8689257920.
A rusty door sits on the facility bridge. Community pages call it unused. Do not spend a raid waiting for it to become a third entrance.
Turrets
Four laser turrets watch the interior. Community pages clock them at about 16 damage per shot with motion detect. They are not decorative. Duck, weave, and shoot them with anything automatic — minigun, M60, a pass rifle from the armory. A turret that is down stays down only for a while. A solo inmate with a Hammer should not treat this as a toilet tunnel. Bring a gun or a friend. Medkits from the police block buy one extra mistake; they do not buy a standing still pose in the beam.
If the lobby is empty you can methodically kill all four before you touch a pad. If the lobby is loud, expect a second criminal to steal the rocket while you fight the lasers. Call a partner on Discord before you commit, or skip to the chimney so you land on the pad instead of the killbox.
Quad Launcher
Clips from the live family of the map show two recipes. One: two players, one holding a Holy Bible, one holding a keycard, standing where the rocket spawn expects that pair. Two: fly the UFO onto the roof and grab from above. Community comments later said the Quad count went from two pads to four after 2023. Treat the number as player-verified. The rocket holds about four shots, reloads in about three seconds, one-shots a player, and flings a small car. Close range (inside about fifty studs) can damage the shooter — use it as a long gun, not a toilet Hammer.
If the bible world spawn is private-only on your build, do the recipe in a private server or skip to the chimney. Do not install an injector because a roof was camped. Scripts that “spawn RPG” are the ban path. The launcher is loud. It is not stealth. It is the reason criminals come here instead of camping the yard fence.
After you have the rocket
Leave the way you came. The vehicles page is the saucer home. Do not pray the launcher at the tree unless you know the swap. Check badges only if Heaven is the next trip — the sky platform is a different mountain. Read the changelog if the turret room feels empty; stashes move. Live place remains 72659788689464. The 27 August 2026 Roblox stamp did not add a fifth entrance or a typed facility code.
Unique close-out for guides/facility: keycard door or left chimney, shoot the lasers, bible-plus-card or roof saucer for the Quad, confirmed against live place 72659788689464 before you trust a 2022 roof that was filmed on 8689257920.
Frequently Asked Questions
Quick answers for inmates, guards, and criminals.
Can I enter the facility as an inmate still inside?
Usually no. Break out first via how to escape, then walk or fly southeast.
Do I need two people for the Quad Launcher?
The bible-plus-keycard recipe does. The UFO-on-the-roof grab is the solo alternative.
Is there a facility code?
No. Keycard, button, chimney. See the empty codes hub.
Which chimney do I drop through?
The left stack. The right chimney traps you; reset if you guess wrong.
Do turrets stay dead?
Only for a while. Bring automatic fire from the armory and keep moving.